![]() (oh, if you group your drums, use a compressor on the group channel to "glue them together".) Also, check out this TUTORIAL. Plus, don't forget to highpass your drums appropiately as well. As far as to make them stand out, just boosting the frequencies you want to stand out is not really all you wanna be doing, aka adjust other instruments to not interfere with the frequencies (by cutting frequencies in eq/using highpass filters) and/or use side-chain compression ( sidechain ALL THE THINGS to your drums), also cutting away some of the frequencies around 400-600hz of the kick(in some cases snare, all depends on the sample) can make it sound better. TL DR: 2 sidechain compressors - one to the snare (light sidechain), and one to white noise the length of the snare transient which silences the instruments.įIrst off, for that kind of sound one snare-sample wont do (except you already made one with layers), you wanna layer snares, say one that has good 200hz smack and one with with verb for a tail in the higher frequencies.(then throw on some more compression etc, dont wanna go overboard here). SNAPPY SNARE SAMPLE PLUSThe drum was fitted with an Evans G Plus (hazy) head on top and a Remo hazy. I personally do this with my kick and snare, with seperate "white noise buses" for each so they can have different lengths of white noise. A 1-shot sample taken of a 13-inch diameter, 3-inch deep Pearl brass piccolo snare drum, recorded with a Shure SM-58 close-mic on the batter head, an MXL 603 close-mic on the bottom (snare side) head and two Peavey electret condenser microphones in an XY pair. Adjust the length of the white noise sample until you get the right amount of "punch" or whatever. When you solo the instruments, it will sound like they're stuttering when the snare hits, but listen to it with the snare, and you won't even hear the instruments dip and the snare will have that punch you're looking for. Give the compressor a very very short release time. Make it so the instruments go silent (threshold at -inf dB or close to it). The next stage is to sidechain all the other instruments again, but to the white noise. Put all these small white noise samples where a snare is. What you then want to do is cut the white noise sample until it is the same length as the snare transient/"punch"/initial hit. Then, make a new track/bus/whatever, mute it and add a white noise sample. Sidechain the other instruments, as you usually would, to the snare. I'm sure you know of sidechain compression, but you might not know this technique The easiest way is to simply dampen the other instruments when the snare hits. SNAPPY SNARE SAMPLE FULLExtreme boosting of ~200hz to get the snare to punch through is like shouting louder in a room full of people already shouting. SNAPPY SNARE SAMPLE FULL SIZEGreat add-on to a full size drum kit or timbale set up. However, as you said, the problem is "the other instruments overpower it". This results in a surprisingly snappy snare sound in small footprint. Boosting around 200hz, which others said, is a good tip. ![]()
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